The rise in the popularity of video games has brought this form of entertainment to hundreds of millions of users, and today, the diversity of proposals and preferences is changing rapidly. However, one common ground is that challenging games belong to increasingly smaller niches, and providing a pleasant, fun experience without anger and frustration is a priority for the majority. Selling gaming under that concept seems not to be limited to games; it could also extend to consoles.
Sony Patent Aims to Reduce Challenge in Video Games by Assisting the Player
Something as simple and common in the history of video games as selecting a difficulty level could become a thing of the past, as a Sony patent offers a glimpse into what could be the near future of gaming. According to a report from TweakTown, the next model of PlayStation, the successor to the PS5, could use AI technology to adapt the gaming experience to the player's ability and how they deal with difficulty.
According to the information, it all stems from the 2022 patent titled "Systems and methods for enabling predictive assistance during gaming". In this case, the proposal from the Japanese company is to use the hardware of a PlayStation equipped with an AI-powered processor whose function is to analyze gameplay patterns and user information to act immediately in their gaming experience.
PlayStation's Single-Player Titles Could Be Easier Than Ever
Unlike aids that appear as summarized information providing hints on what to do to progress or overcome an obstacle, the use of an AI-powered CPU could come into play by detecting that a player cannot meet the challenge at hand, whether it's a puzzle or a boss battle, and automatically triggering the necessary buttons and directions to get them out of trouble. Essentially, the console would play the game for the user and solve the challenge automatically so that they can keep progressing, reducing levels of anger and frustration and even attempting to improve game retention numbers by lowering abandonment rates.
Additionally, the use of external devices is mentioned that could assist the player when they cannot progress or keep losing in a section or against an enemy. In such a case, it might involve an application for mobile devices or even some type of technology applied in the successor to the DualSense controller that allows the user to see tips, recommendations, or definitive steps to overcome a challenge. A controller with a touch screen? It could be.
This patent, which may or may not come to fruition, joins a list of ideas that Sony has considered in recent years to make single-player experiences as easy as possible and, if necessary, have the system itself handle the most complicated tasks while the user remains a spectator with certain moments of interaction.
What are your thoughts on these kinds of proposals for the future of gaming from PlayStation?
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