Gears of War: E-Day is very important for all Xbox fans, as it will be a journey back to the beginnings of the popular franchise in the hands of The Coalition. It will not only be a return to the timeline, but also to the very essence of the saga, as the new installment will have a detail that will fascinate lovers of the original trilogy.
According to Nicole Fawcette, Brand Director, and Matt Searcy, Creative Director, Gears of War: E-Day will go back to its roots and offer plenty of action. Interestingly, it will also revisit certain horror elements that captivated many players in the past.
Gears of War: E-Day will embrace horror and the essence of the saga
From the developers' perspective, many players experienced a sense of horror while playing the early titles of the saga. They want to recapture this element in Gears of War: E-Day, so they will adhere to the essence of the original trilogy.
Fawcette and Searcy mentioned that horror will be significant since they will be recounting events during a terrible moment like Emergence Day. They added that they will narrate the story in an intimate way without abandoning aspects such as science fiction and all the characteristic action of the IP.
"For us, it’s like a what-if story. What if the ground opened up and monsters came out? Yeah, it’s set on a fictional, other planet, but there are very human reactions and stories we get to tell. To do that, we need to be able to tell a story that feels like a horror story," stated Searcy.
To create Gears of War: E-Day and its overall concept, the developers thought about what players felt when enjoying the original trilogy and even Gears of War 4. This led them to the conclusion that the title needed to be dark and have touches of horror.
"When people tell you what they remember playing, the things that stood out to them, the feelings, a lot of it is about these, kind of dark, almost horror-esque, scary moments," added Searcy.
Fawcette, on her part, emphasized that the horror elements of the new installment will shine thanks to The Coalition's technology and the potential of Unreal Engine 5. She highlighted the presentation of the Locust in the reveal trailer and believes they looked incredibly terrifying.
"Through Unreal Engine 5, we now can show the locust at that visual fidelity that is believable as scary creatures from the subterranean. And so, like you saw in the trailer, we're really kind of leaning into those horror vibes as fans remember it," concluded Fawcette.
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